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1. Help me CCP Soundwave, you're my only hope. - in EVE General Discussion [original thread]
Raketefrau wrote: We need an easier way to change skills across the 3 character slots per account. Currently this process goes like this: 1) Log in with alt, realize you want to train something on it, and it trumps what your main is training ...
- by Ken Kyoukan - at 2012.11.30 21:55:00
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2. Help me CCP Soundwave, you're my only hope. - in EVE General Discussion [original thread]
Mara Rinn wrote: Remove ore type from asteroid names, i.e.: all asteroids will be "asteroid" not "Asteroid (Veldspar)". On the overview and bracket, change: Overview: Name: Asteroid (Veldspar) Type: Asteroid (Veldspar) Bracket: Asteroid...
- by Ken Kyoukan - at 2012.11.30 17:36:00
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3. Sticky:Dev blog: API spring cleaning - in EVE Information Portal [original thread]
Herr Nerdstrom wrote: Minor point: US and EU read numeric dates in reverse order, so to a US person the dates listed on the blog are actually April of 2012. How about using 4-Oct-2012 to disambiguate? Yes please use the eve format like this f...
- by Ken Kyoukan - at 2012.09.28 20:27:00
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4. Sticky:Dev blog: API spring cleaning - in EVE Information Portal [original thread]
Dawiid BenAimaic wrote: about 40% of the importXML statements in Google spreadsheets are not working today.. All my spreadsheets are broken. Known google issue, tweak them to the correct https api call and hopefully they will refresh, othe...
- by Ken Kyoukan - at 2012.09.24 18:16:00
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5. ORE Freighter Skill, ORE Freighter & ORE Jump Freighter. - in Player Features and Ideas Discussion [original thread]
tankus2 wrote: perhaps the only thing I would do is tone down the base cargohold size and maybe bump up the base orehold size to give the ships greater emphasis of being ore carriers. I don't know if one can put compressed ore into ore bays, t...
- by Ken Kyoukan - at 2012.09.08 18:39:00
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6. ORE Freighter Skill, ORE Freighter & ORE Jump Freighter. - in Player Features and Ideas Discussion [original thread]
Reserved for future use.
- by Ken Kyoukan - at 2012.09.08 14:39:00
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7. ORE Freighter Skill, ORE Freighter & ORE Jump Freighter. - in Player Features and Ideas Discussion [original thread]
ORE Freighters could be part of the continuation of ORE ship separation, with the new ORE Mining Frigate coming soonGäó I thought how would ORE (NPC Corp) move all the ore for processing, not like we do now with haulers and common (racial) freigh...
- by Ken Kyoukan - at 2012.09.08 14:36:00
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8. Sticky:Inferno 1.1 issues thread - in EVE Information Portal [original thread]
Just a theory, for those with an fps drop, is your resource cache on, as this loads all the gfx into memory and holds them for the next use. Now if you recall all minmatar sub caps and 2 other ships just got v3'd and tweaked. this means they have...
- by Ken Kyoukan - at 2012.06.25 21:55:00
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9. Sticky:New dev blog: Unified Inventory: Changes Coming Your Way This Friday! - in EVE Information Portal [original thread]
Looks puzzlingly at the independent Assets Inventory list... I think they forgot one. :p Oh and quick UI question, anyone know why my Private convo windows stick together, as do my Common chat ones but if I link the two the next private chat wind...
- by Ken Kyoukan - at 2012.05.30 11:24:00
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10. Sticky:New dev blog: Unified Inventory Changes - in EVE Information Portal [original thread]
Still have the old assets list to search through, wonder if that will get added to a master inventory page at some point? And they still need to fix the names of items that were 2 rows long originally and now with the newer inventory font take up...
- by Ken Kyoukan - at 2012.05.23 18:05:00
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11. Sticky:New dev blog: Factional Warfare overhaul - in EVE Information Portal [original thread]
CCP Ytterbium wrote: Quick update: Mechanical Engineering datacore offer have been added to all FW LP stores
Graviton Physics datacore offer has been moved from the Amarr to the Caldari FW LP store
Hydromagnetic Physics offer has b...
- by Ken Kyoukan - at 2012.05.16 13:56:00
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12. make a visible mark on items you cant use or skillbook you cant train or dont ha... - in Player Features and Ideas Discussion [original thread]
I'd use the following icons on skillbooks where the T1/T2/T3/Faction icon goes on ships and modules: Green Tick (Based on the Certificates Icon) Prereqs Met, You can train this skill now! Yellow Circle , a minimum of 1 Prereq Met, Close to bei...
- by Ken Kyoukan - at 2012.05.13 15:48:00
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13. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
Esayor Doommesh wrote: https://forums.eveonline.com/default.aspx?g=posts&m=1206157 How about a Shield Vampire module... Kusum Fawn wrote: Will it sparkle? I think he means a counterpart to my Shield Neut Idea, since we have Cap Neu...
- by Ken Kyoukan - at 2012.04.27 23:31:00
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14. Sticky:New dev blog: Team Security RMT Update - 3 Weeks in Numbers (YAY) - in EVE Information Portal [original thread]
Many thanks for the receipt acknowledgement CCP Sreegs. Sorry that I have an AS Condition, if you were offended in any way sir.
- by Ken Kyoukan - at 2012.04.27 23:04:00
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15. Sticky:Combat frigate changes for Inferno - in Player Features and Ideas Discussion [original thread]
Just going to say one thing: INCARNA DEBACLE!!! The CQ situation was exacerbated because only the Minmatar CQ was ready and forced into the game, CCP apologised for this when releasing the other 3 CQ's 1 major patch later, and promised it would...
- by Ken Kyoukan - at 2012.04.27 14:03:00
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16. Captains Quarters... ideas, suggestions and enhancements - in Player Features and Ideas Discussion [original thread]
Luke Eskar wrote: i have a good one what about a Trophy cabinet that holds all your claimed certificates and medals etc Maybe with an option to show Public / Private ones? Regarding Videos on the CQ screen, yes I know it can be done now in a...
- by Ken Kyoukan - at 2012.04.27 13:24:00
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17. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
Yophant wrote: Area of Effect: Can Looter I With introducing "Loot all" button it became much simplier for carebear to salvage/loot all wrecks in mission/anomaly, but now it's pure "double-click party" when number of wrecks reaches 50-70. I'...
- by Ken Kyoukan - at 2012.04.27 11:58:00
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18. Sticky:Armor / shield rig changes for Inferno - in Player Features and Ideas Discussion [original thread]
I know this isn't now going ahead but I would still like to give one suggestion towards this and possible future changes. The penalties rather than being say a fixed 15% could do with being (based on 15%): Small Rig: 0.15% Medium: 1.5% Large: 15...
- by Ken Kyoukan - at 2012.04.27 11:47:00
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19. Sticky:New dev blog: Team Security RMT Update - 3 Weeks in Numbers (YAY) - in EVE Information Portal [original thread]
Jita spam should be easy to clear up, Just add an internal timer, messages outside this timer are free, inside the timer would give a cspa isk cost warning and charge as well as starting a second timer, this second timer is used to double the isk...
- by Ken Kyoukan - at 2012.04.27 11:15:00
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20. Lego Rifter reaches 10k Votes. - in EVE General Discussion [original thread]
It then needs throwing through a Zcorp (or similar) 3D printer... Not the Rifter but a Lego car model and 3D output as an example: http://zcorp.com/images/1195_Zprinter_650_0340_LOWRES.jpg Could just imagine a Scaled up Lego Rifter!
- by Ken Kyoukan - at 2012.04.26 22:39:00
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